[FIXED] Crash When Loading Mask for Albedo [Diff]
When loading a mask for challenging Albedo removal SM4 crashes to the desktop.
The image can be found here: http://www.mb3d.co.uk/mb3d/Ground_Seamless_and_Tileable_High_Res_Textures_files/Ground9_1.jpg
I was hoping to use the Spec texture as a mask for the Albedo creation. Right or wrong, the Spec texture generated from the above linked image crashes SM4 when used as a mask.
The image can be found here: http://www.mb3d.co.uk/mb3d/Ground_Seamless_and_Tileable_High_Res_Textures_files/Ground9_1.jpg
I was hoping to use the Spec texture as a mask for the Albedo creation. Right or wrong, the Spec texture generated from the above linked image crashes SM4 when used as a mask.
Comments
Regards,
Neil
Blend Maps, Blend Normals, and Albedo from Photos.
The errors have been located and fixed. The fixes will be included with version 4.0.7 releasing later this month.
Thanks again for reporting this error.