Output Texture Settings
how to change the resolution and quality settings of textures before saving for output.
for example our input color texture has 8192x8192 resolutions.
when i click the button "save all the maps that have an output file" i would like the Shaderpro set the output texture resolution to 4096x4096 and set their jpeg quality 60%.
and is there any way to do this with Lua Script ?
thank you in advance