[FIXED] Problem with Batch Processing / Release 4.3.2
Hi Neil,
I've just updated to release 4.3.2 half an hour ago and since then have a huge problem with the "batch processing for selected source" (functioned well yesterday with release 4.3.1). After selecting the node Shadermap crashed down with a windows error message - every time, no matter if it's a new project or an existing one with changes in the maps.
I've attached a link to a screenshot from Shadermap along with a screenshot of my hardware.
I hope you could reproduce the bug and give me a hint to fix it - it's very time-consuming to save each map individually..
Greetings from Germany, Sanne
Comments
Investigating
I found the bug. I'm currently rebuilding the installer with the fix. Thanks for bringing this to my attention.
Version 4.3.3 is now available with the fix for your issue. Thanks again for notifying me of this.
Best regards,
Neil
Hi Neil,
thanks a lot for the quick reaction and the fix - the batch processing is working well now..
Greetings, Sanne