Ready for PBR Support?
Version 4.1 of ShaderMap is mid development and will bring a lot of updates to materials and maps.
Just wanted to show you the first render of a PBR material in ShaderMap - I'm excited!
Just wanted to show you the first render of a PBR material in ShaderMap - I'm excited!
Comments
Development is about 75% done on 4.1, so I would expect it is ready for BETA by May June July August!. If you are a PRO user you will have access to the BETA version through your SM account page. I'll send out an email when it's available.
So hoping to have a launch in June August.
On the bright side, development of features is done. Just patching bugs found during development then docs and tons of testing. Hoping to launch beginning of August.
A lot more was added to SM4.1 than originally planned, so I hope everyone will appreciate the hard work that has gone into it.
It will be much appreciated, especially as you could have left it for SM5 which means more money for the upgrade
A few screenshots in the meantime would be nice.