Output Resolution
Where can I change the texture output resolution when creating new textures from a color map? The color map resolution is 1024, but I can only save out maps at 512.
This is probably so simple, but I can't seem to find anything on the topic in the tutorials, manual, or forum.
Don
This is probably so simple, but I can't seem to find anything on the topic in the tutorials, manual, or forum.
Don
Comments
Hi Don,
All maps generated from a source image should have the same size as the source. Please tell me:
1. What version of ShaderMap you are using?
2. What type of image is the source color map? (JPEG, PNG, etc.)
3. What type of map are you exporting (DISP, NORM, etc) and what image format (TGA 8 RGB, etc.) are you exporting it to?
Thanks for your quick reply!