smatthews1999
Comments
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It did work. I went through these exact steps a couple times. Thanks!
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I understand. But what if I don't want to put the displacement in the alpha channel? For example this spec requires that I put the Metalness, AO, and Smoothness in R, G, A channel and nothing in B. Can I create my own Materials based on config…
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Hi Neil,
I've been trying to build this material and it seems to be partially working but not entirely.
I can build the texture by loading the proper maps into the channels (pictured)
in Support for Unity LWRP Channel Packed Textures Comment by smatthews1999 May 2019 -
Thanks for your quick response. Purchased.