hellborn
Comments
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That's great
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Correct, it's an obj format file with no normals.
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(Quote)
It was a jpg.
As the 8k version worked fine I suspected that it was a matter of size.
But, it could also be that the 10k jpg (created in a c# app that I wrote myself) has some odd properties or something.
It open… -
My mistake.
I managed to try load one of my 10k textures.
Thats a bit of an odd size so I have no problem with that not working.
Rezised it to 8k and it works fine.