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WillBellJr

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WillBellJr
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  • Thanks, RSI, I appreciate your time and effort developing this great program!

    -Will
  • Thanks so much for your reply.

    For the UV overlay, just a wireframe of the UVs for reference only, drawn in the views so I can see the various UV islands.  (Similar to how you export a UV image to paint over in Photoshop, I found it stra…
  • Okay I've had a chance to become more acquainted with the SM3 demo after I got home from work today.

    First off, I'm loving it.  I noticed during rendering, I could see my UV shells for example when the AO map was baking, but after…
  • I'm loving SM2 as well.

    The only thing I'd like to see at the moment is for SM2 to recognize that the input file has changed, reload it and update the resultant maps.

    Perhaps I'm missing something but now I have to dro…