TheGit
Comments
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It looks very nice indeed!
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No problem
It will be much appreciated, especially as you could have left it for SM5 which means more money for the up… -
It is now mid-July
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Thank you! It sounds good.
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Thanks!
Hopefully of my requests and solutions to my issues are in 3.0.4 -
That might explain it. However, the next time I do a Save Blended Normals, it initially use the same Save Path as the screenshot in my original post, even though I have previously saved elsewhere.
Thank you for your planned solution. -
Sorry for the delay in replying.
I reinstalled Windows (I do that a few times per year) and now Shadermap doesn't crash anymore. -
Many thanks, that works nicely!
It seems that there is a possible bug when saving the Blended Normal map. If saving as a new map (new filename), it saves fine. However, when selecting an existing Normal map file, Shadermap asks if you wa… -
Thank you!
Is that in Advanced Setup? I'm trying to gauge from your screenshot. -
Thank you for your reply. Please allow me to explain.
The following images are a typical example. The first image is a coloured texture in the Diffuse channel.
in Loading Multiple Maps? Comment by TheGit May 2015