Home Nova Comments

Nova

About

Username
Nova
Joined
Visits
0
Last Active
Roles
Registered

Comments

  • That's right.

    As far as I can see, Substance just exports it as a normal (Normal as in regular) image which you can then use for other stuff (mostly, in conjuction with a worldspace normal map, to map textures using a triplanar method, t…
  • That's great to hear! Looking forward to it :)

    Any hints on what the new features are? in Grid Comment by Nova July 2017
  • As far as I can see, Shadermap3 currently doesn't support the textures needed for PBR setup, namely the Standard Specular and the Standard Metallic.

    In Unity 5, the metallic texture is comprised of 2 channels, blue channel for defining m…
    in Unity 5 Comment by Nova September 2015