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ShaderMap 2 Just Released

A new version of ShaderMap 2 has just been released.

Here is a list of the new features:

- Redesigned User Interface
- Normal Map Painting
- Internal / External visualizer window
- 32 / 64 bit binaries
- Muli-core support
- Added more image formats including PSD and DDS.
- External editor integration
- ShaderMap material editor
- Advanced maps configuration
- Expandable using map plugins
- Expandable using HLSL shaders for materials
- Free ShaderMap SDK for developers

We've also made some changes to the website:

- Updated graphics and style
- Updated customer account page
- New support page
- New ShaderMap forums


ShaderMap 1 (PRO) customers can log in to upgrade for just $19.95 USD

To dowload the demo, visit http://shadermap.com/

You can watch video of ShaderMap here http://shadermap.com/video/


Best regards,
Neil Kemp (RSI / RSI3D)

Comments

  • Figured it out sorry.

    Just tried it out and love the changes. Thanks so much.
  • I've been using Shader 1.3 Pro for over 2 years. Ver 2 looks really great. I'll post back after putting it through a few tests.
  • cant wait for tuesday when I can get Ver 2 love the demo and shadermap pro... Great Job well worth the wait.

    Sal.
  • Without batch support this is still a Beta IMO.
    The reason I bout this was that you went 64 bit, I wish you had explaind that.

    Any word on when the batch process will be complete?
    Kenny
  • Without batch support this is still a Beta IMO.
    The reason I bout this was that you went 64 bit, I wish you had explaind that.

    Any word on when the batch process will be complete?
    Kenny

    Hi Kenny,

    Thanks for your comments. Batch support is enabled. Simply follow the directions in the manual for processing multiple source maps.

    Neil
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