How to Make a Seamless Pattern?
Hi,
I just started to work with ShaderMap 3.
I would like to know how to make a seamless pattern from 3d maps generated in ShaderMap .
Thank you,
Gregory
I just started to work with ShaderMap 3.
I would like to know how to make a seamless pattern from 3d maps generated in ShaderMap .
Thank you,
Gregory
Comments
Hi Gregory,
ShaderMap does not (yet) provide a seamless pattern generator.
It does allow you to generate maps from already seamless textures. To ensure maps generated from seamless source images remain tile-able you should select the "Tile Type" in the Source Map properties.
We are considering adding a seamless map generator to a future version ShaderMap.
Your program has a very useful feature - option to generate normal map from the set of photos (light from up, down, left, right). I consider it like a real normal map vs normal maps generated from one photo. Thank you!