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Welcome C++ and HLSL Programmers

With the new release of ShaderMap 2, C++ and HLSL programmers can now create their own maps and materials using the ShaderMap SDK.

Download the Free SDK here: http://shadermap.com/downloads/

Feedback is welcome,

Neil (RSI / RSI3D)

Comments

  • If there are any people interested in building maps or materials for ShaderMap I'll be posting weekly tutorials starting next week on my GameDev journal.

    If you want to be notified when they are available then follow RSI3D on twitter or subscribe to the RSS on tumblr.
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