"Wood Grain" Artifacts
I've been using Shadermap CL for some time and I've just downloaded the SM2 demo, which I was very impressed with. However I noticed these contour lines in my test renders (they seem to be apparent on larger images). The results below were created from a colour jpg (3000 x 2600) which I had previously used to make a normal map using CL which didn't have these artifacts.
I thought perhaps the artifacts might only be in the previews and not present when saved, but I can't check this in the demo, of course. Can you advise?
I thought perhaps the artifacts might only be in the previews and not present when saved, but I can't check this in the demo, of course. Can you advise?

Comments
CL and SM1 did all calculations in 16 bit mode and didn't provide an option for 8 bit processing.
Let me know if this helps. If it doesn't, then please send me the offending source image so I can get it fixed.