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Batch Export and Channel Mixer

edited April 2019 in ShaderMap 4

Hi, unsure if this is intended behavior or if I'm just dumb, but when mixing channels together e.g. displacement as alpha for a normalmap, batch exporting ignores the normalmap altogether and outputs nothing.

While this isn't exactly a huge thing as I can either merge them in photoshop or save the mixes individually, it does take considerably longer than batch exporting would.

Any help or workarounds would be greatly appreciated, thanks!


  • Hi lolatbob,

    I don't think that is the intended behavior, so you might have found a bug. I'll investigate what is causing this and (most likely) get it working in the next update.

    Thanks for bringing this to my attention.


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