Finer Control for Normal Blur
in ShaderMap 4
After including decimal adjustability for blur filter, please add this for Normal Blur too :cool:
Comments
The Normal Blur filter has been updated to include decimal adjust. Perhaps the updated plugin didn't install on your system. You can test if the updated plugin is installed by adding a normal map to a new project then adding the Normal Blur filter to it. If you are loading a project from a previously saved project from pre 4.1 then the project will load the legacy version of the plugin.
If the updated plugin wasn't installed then uninstall ShaderMap 4. Make sure all files and folders in C:\Program Files\ShaderMap 4 are deleted. Reinstall ShaderMap 4.1.
Best,
Neil