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SDK 4.1 Now Available

Download the ShaderMap 4.1 SDK to create additional functionality via plugins for ShaderMap 4.1. 

With the C++ ShaderMap SDK you can build plugins to:
  • Develop map plugins
  • Import custom geometry
  • Create filter plugins
You can also create material files for use in the ShaderMap Material Visualizer.

The SDK is released under the MIT open source license and can be used to develop commercial plugins for ShaderMap.

Check out the SDK info page: https://shadermap.com/sdk

Download the SDK from the GitHub repository: https://github.com/RSI3D/ShaderMap-4.1-SDK
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