ShaderMap 4.0.7 Released
Version 4.0.7
Generalized node caching system speeds post filter rendering, New options for configuring Default Projects, and bug fixes.
Features
Generalized node caching system speeds post filter rendering, New options for configuring Default Projects, and bug fixes.
Features
- Generalized Node Caching system.
- New option to set max cache size in Megabytes (MB).
- Cache Map Nodes for Post Filter Passes. Greatly speeds up post filter rendering.
- New Options Page - Default Projects. Enable / disable default maps. Toggle auto render and auto filename generation.
- Batched Source Images didn't have filters applied.
- Memory leak on delete Filter.
- Crash when Adding MASK to Albedo (DIFF), Blend Maps, Blend Normals, and Albedo from Photos.
- Crash on New Project after Project with Filters.
- Crash is certain situation on Normal Map Render Fail.