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[FIXED] ShaderMap 4 Speed Issues

This issue has been resolved. Please download the latest update ShaderMap 4.0.2. 


Some users have reported that SM4 plugins are running slow compared to SM3 versions. This issue has to do with some calculations being done on the 16 bit data types. 

We have isolated the problem and are seeing a 230% increase in most cases. An update will be released in the next day or so with this fix. 

Thanks for your patience,
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