ShaderMap 3.0.3 Released
What's New in ShaderMap 3.0.3
http://shadermap.com/docs/_whats_new.html
Download the demo version here.
ShaderMap 3 is available for just $49.95. That includes all version 3 updates plus 3 installations per seat license. Additional seats are only $29.95.
Existing customers can log in to upgrade to ShaderMap 3 for just $29.95.
http://shadermap.com/docs/_whats_new.html
- Source Model Batching - Can now batch process maps for source models. Cage model batching is not yet supported.
- Improved Batch Saving - Only maps with save filepaths that are children of the source node are saved to file.
- Bake Alpha Channel from 3D Models - Maps that are created from 3D Models now have a property to allow the storing of alpha in the final map.
- Improved Normal Editor Layer Surface - Layer profiles that apply surface now maintain edges even when using large blur sizes.
- Major Improvement to Blur Quality - Fixed issue with boxed edges at large blur radius sizes, also optimized blur memory usage.
- Greatly Improved Map Edge Expansion - New algorithm is many-many times faster with far less memory requirements.
- Unique DEMO Support Feed - Demo users now have a separate support feed loaded into the ShaderMap support UI.
- Resize Normal Editor shape crash - when null rect.
- Normal Editor crash on delete certain layer pixels.
- Memory leak on Normal Editor render layer profile.
- Memory leak on Normal Editor generate displacement normals.
Download the demo version here.
ShaderMap 3 is available for just $49.95. That includes all version 3 updates plus 3 installations per seat license. Additional seats are only $29.95.
Existing customers can log in to upgrade to ShaderMap 3 for just $29.95.