ShaderMap 3 SDK Now Available
With the release of ShaderMap version 3.0.2 also comes the full release of the ShaderMap 3 SDK. With the C++ ShaderMap SDK you can build plugins to:
The SDK is released under the MIT open source license and can be used to develop commercial plugins for ShaderMap.
Check out the SDK info page: http://shadermap.com/sdk
Download the SDK from the GitHub repository: https://github.com/RSI3D/ShaderMap-3-SDK
- Develop new map types
- Import custom geometry
- Create new filters
The SDK is released under the MIT open source license and can be used to develop commercial plugins for ShaderMap.
Check out the SDK info page: http://shadermap.com/sdk
Download the SDK from the GitHub repository: https://github.com/RSI3D/ShaderMap-3-SDK