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ShaderMap 2.1 OBJ Plugin Update

It has come to my attention that when loading OBJ model files, into the Material Visualizer, subsets may not be defined appropriately. This can happen when the model file defines a material library file and the model faces are not stored in the OBJ according to subset group.

I have fixed the OBJ importer plugins to account for this condition and they should now import OBJ files with subsets defined by material type should a material library file be defined.

Attached is a ZIP file with the updated 2.1.1 OBJ Geometry Plugins for both 32 bit and 64 bit. See the included installation instructions to learn how to update your ShaderMap 2.1.1 installation.

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