[SOLVED] Preview Window
I'm only an occasional user of ShaderMap so my apologies if this is a dumb question.
Since "upgrading" to Win 8/8.1 my preview window looks like I'm viewing the textures through a veil or gauze. I've tried adding lamps, changing the background, etc, but with no success. I'm sure it was clearer in Win 7.
It looks like this:
Is this how it is supposed to look?
I have tried adding a profile to my NVidia Control Panel but with no success.
My system is an I7-4770, Gigabyte GTX 780Ti, Win 8.1-64.
TIAOoops! I decided to follow the manual with the sample file and it looked correct. Then I realised my color texture file had an alpha channel (grey -30,30,30).
So, problem solved.
Thanks anyway.
Since "upgrading" to Win 8/8.1 my preview window looks like I'm viewing the textures through a veil or gauze. I've tried adding lamps, changing the background, etc, but with no success. I'm sure it was clearer in Win 7.
It looks like this:
Is this how it is supposed to look?
I have tried adding a profile to my NVidia Control Panel but with no success.
My system is an I7-4770, Gigabyte GTX 780Ti, Win 8.1-64.
TIAOoops! I decided to follow the manual with the sample file and it looked correct. Then I realised my color texture file had an alpha channel (grey -30,30,30).
So, problem solved.
Thanks anyway.