Rename All - Project Template?
Ok, so to save time I am using a project file as my template for my normal maps, which keeps things consistant across multiple similarly textured objects.
however. there is a bit of a slowdown in this workflow.
if you load a new color map, it does not change the name of the newly generated maps. to correspond to your new src file.
which makes creating multiple textures quickly a difficult process, that it probably doesn't need to be.
Unless of course there is a better way.
would love the inclusion of some kind of template profile system. something that lets you just load up a new colour map using the template and bam, its ready to save out with the settings you have.
or a rightclick -rename file option or something. (keeps location but renames the file)
however. there is a bit of a slowdown in this workflow.
if you load a new color map, it does not change the name of the newly generated maps. to correspond to your new src file.
which makes creating multiple textures quickly a difficult process, that it probably doesn't need to be.
Unless of course there is a better way.
would love the inclusion of some kind of template profile system. something that lets you just load up a new colour map using the template and bam, its ready to save out with the settings you have.
or a rightclick -rename file option or something. (keeps location but renames the file)
Comments
Hi Fenrix,
You're in luck!
Project templates will be a new feature in ShaderMap 3. Any open project can be used to define a new template. Users will be able to select from a dropdown list of templates on the ShaderMap start screen.
_NEil