Home ShaderMap Legacy

Stuck Brush... bug?

While using the N-Brush tool on a texture that was wrapped side to side (x), but not wrapped top to bottom (y). As I would paint off the bottom of the normal map the brush started to stick on. So as I brought the brush back over the normal map for the next stroke it was painting despite not having the mouse button depressed.

I found that if I finished my stroke off the map, released the mouse button, and then did button press off of the map it would register the mouse release. But since I had x wrap on and was zoomed in, it was difficult to find the space to do this.

FYI: ShaderMap 2

I just found that it seems to happen when I do a long gestural stroke where the mouse hits the bottom of the screen. (below the taskbar)

Comments

  • shirokuma wrote:
    I just found that it seems to happen when I do a long gestural stroke where the mouse hits the bottom of the screen. (below the taskbar)

    Thank you for reporting this. It will be fixed in an upcoming service release. I expect to be doing regular service updates on a monthly schedule.
Sign In or Register to comment.