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A ShaderMap 2 Rock

Hi again
There is a good discussion going on at 3DCoat about ShaderMap 2.
Several 3DCoat users have bought ShaderMap 2 already.
A Rock test is near the bottom that I did today. I am very pleased with the result. Start to finish about 30 minutes...
Voxel base rock, no detail created in 3DCoat.
1928 polygons and auto-uv map.
I painted a rock texture in 3DCoat's paint room and then used that 1024 texture as the base for
creating the displacement, normal, ao and spec in ShaderMap 2.

Link to discussion...

Rock is on page 2
http://3d-coat.com/forum/index.php?showtopic=10018&st=20

Comments

  • digman wrote:
    A Rock test is near the bottom that I did today. I am very pleased with the result. Start to finish about 30 minutes...

    Thanks for sharing. I hope you don't mind I've posted the first image here.

    shadermap_rock_test.jpg
  • I do not mine at all, use any image that you want to...
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