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Where to Find a Tutorial on Creating Wood PBR

edited October 2020 in ShaderMap 4


I am looking into what software to use, and i am a beginner.
The thing is that i have now scanned 250 individual wood planks(300mm x 5000mm) and created tillable color maps for 5 different wood types.
Now i need to make PBR materials for arch-viz. Do any of you have any suggestions on how to do this? or any good resources to check out? I need to make the wood to look as natural/realistic as possible.

I have render photo realistic scenes in 3dsmax+ vray using floorgenerator and multi texture, this works but is only usable if you have these Applications.
Now i need to be make in PBR maps. The maps have to work in other render engines and whit a standard PBR workflow.

Is ShaderMap the right choice?

I have includet a real picture to show one of the wood styles



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