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hodge

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hodge
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  • That worked! Thank you so much! Much appreciated!

  • btw I did search the forums for this error and the one I found wasn't helpful

  • Thanks again for all your help, and you really do have an awesome app here with SM. Please keep it up! I agree with your proposed ultimate solution. I only wish recovering from a clone did what its supposed to do. At this rate I've had to re-inst…

  • OMG! ok, reboot did not resolve it, but as I was looking at explorer for the documents folder I noticed a Documents folder that said it was on my old failed drive! WTF! lol. Anyway, checking its properties I did in fact find it was pointed at th…

  • 1st change to Registry (wish I could post images here) did not resolve the issue, same error. AppData is properly set to the correct path. :(

  • The C++ runtimes only provided a Repair option, as it seems they are already installed (which I've noticed each time I tried to uninstall/re-install SM4. So, I ran the repair and it was successful. Ran SM and it failed to same error as from the b…

  • The directory path ...Documents\ShaderMap\SM4_3 did not exist, I created/added it as you laid out and copied the xml file (which did exist in Program Files\ShaderMap 4\res\xml) folder. Still get same error, should I remove the app and reinstall i…

  • I think I understand, appreciate the clarification. But, lets say I made a 3d model and I want to have it mapped. So, in this example I want to apply a seemless texture to it, can I start a project with just loading the 3d object first, and then …