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Shapes Parameters in the Normal Editor Do Not Get Saved with Project

I don't know if i missed some setting but i lost a lot of work because of this. I kept saving the project when i was working on it, but after i quit and load the project back, my layer with shapes were there but with no information in them to recreate what i did with them. When i double click on the shape to modify parameters  i get this error:

"can't set layer profile until the layer has pixels"

not sure where the pixels went because i was able to open those shape initially when i was editing my normal map.  :(

Can someone confirm this?  thank you.

Comments

  • stuckon3d wrote:
    Can someone confirm this?  thank you.

    Hi stuckon3d,

    I've just created and saved a project with several shape type layers with various combinations of pattern and surface applied. I was able to load the project with no errors.

    1. Can you please tell me what version of ShaderMap you are using?

    2. What image size are you using?

    3. Number of shape layers applied?

    4. Describe the typical profile applied to shapes?
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