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Output Resolution

Where can I change the texture output resolution when creating new textures from a color map?  The color map resolution is 1024, but I can only save out maps at 512.

This is probably so simple, but I can't seem to find anything on the topic in the tutorials, manual, or forum.

Don

Comments

  • dgagen wrote:
    Where can I change the texture output resolution when creating new textures from a color map?  The color map resolution is 1024, but I can only save out maps at 512.

    Hi Don,

    All maps generated from a source image should have the same size as the source. Please tell me:

    1. What version of ShaderMap you are using?

    2. What type of image is the source color map? (JPEG, PNG, etc.)

    3. What type of map are you exporting (DISP, NORM, etc) and what image format (TGA 8 RGB, etc.) are you exporting it to?
  • It would appear that the low res image was "stuck" in memory in that project file. After rebooting I was able to output to 1024.

    Thanks for your quick reply!
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