Home ShaderMap Legacy

Multible Materials for Imported OBJ's

[Multible Materials for Imported OBJ's]

Does it support or plan to support this. (I'm buying this program either way tomorrow, Looks great!!!)[/align]

Comments

  • Does it support or plan to support this?[/align]

    Multiple materials can be assigned to an OBJ by assigning them to the different subsets of the imported model (In the Material Visualizer). Simply drag and drop a material to the part of the imported model where you want to apply the material.
Sign In or Register to comment.