ShaderMap 4 R3 Development
I have officially started on version 4.3 (ShaderMap 4 R3).
Why 4.3 and not version 5? Well, I feel like there is still a lot to do in this version. Mainly, I want to add support for additional languages, Student and Personal type licensing as well as a number of features which haven't made it into version 4 yet.
My plans are to get the version 4.3 out later this month (July 2019) with support for additional license types, UI improvements and bug fixes. Once that is released, I'm going to work hard to get ShaderMap translated into a new language.
Of course version 4.3 will be a free upgrade to all version 4 Pro and Non-Commercial (free) users.
As always, I'm open to feedback and suggestions.
All the best,